Game Is Hard Level 167 Solution Walkthrough & Answer
How to solve Game Is Hard level 167? Get instant solution & answer for Game Is Hard level 167: "Collect them in this order: red-green-blue-yellow."




Quick Answer for Game is hard Level 167 (Do This)
Solution: Drag the gray square blocks onto the lines to block wrong paths, forcing the triangle to move through Red → Green → Blue → Yellow in that exact order when you tap it.
Target: Place blocks specifically: one above the Red circle, one below the Green circle, one below the Yellow circle, and block off the top-left and bottom-right empty paths.
Game is Hard Level 167 Overview
The Hook of Game is hard Level 167
You see a grid. You see a triangle that moves like a relentless little car. It just wants to go forward. You tap it, it crashes into the wrong colors or flies off the screen, and you fail. It feels like a timing puzzle, but it's not. It's a traffic jam simulator.
The Objective of Game is hard Level 167
Your goal is to "collect them in this order: red-green-blue-yellow." The triangle moves automatically along open lines. You have to act as the architect, placing obstacles (the gray blocks) to steer the triangle along the single correct path that hits every color in the right sequence.
Key Mechanics in Game is hard Level 167
- Draggable Objects: The gray blocks are movable obstacles.
- Pathfinding Logic: The triangle always moves forward until it hits an intersection or a block. If it hits a block, it turns. If it hits a dead end, it stops.
- Sequence Memory: You need to hit R-G-B-Y. No skipping.
It’s not a test of reflexes. It’s a test of planning.
What You See on Screen in Game is hard Level 167
The screen shows a dark background with a light gray grid system.
- Top Text: "collect them in this order: red-green-blue-yellow."
- The Grid: A series of interconnected lines.
- Colored Circles: Red (left), Green (right), Blue (top right), Yellow (middle).
- The Actor: A white Triangle at the bottom, pointing up.
- The Tools: Five small gray square blocks scattered on the grid lines.
Everything looks static until you tap that triangle, which launches it forward.
What’s Tricking People in Game is hard Level 167
The Trap of Game is hard Level 167
Most players try to do this with timing. They tap the triangle, see where it goes wrong, reset, move one block, and try again. This trial-and-error method is painful because the triangle moves fast. You assume you need to guide it "live," but you actually need to set the entire trap before you even start the engine.
The Wrong Instincts in Game is hard Level 167
You might try to drag the colored balls themselves. They don't move. You might try to drag the triangle manually to the colors. It snaps back. The only things you have control over are the boring gray squares.
My Reaction to Game is hard Level 167
I spent five minutes trying to tap the gray blocks to make them disappear, thinking they were destructible walls. Nope. They are your best friends. I felt pretty silly once I realized I was supposed to build walls, not break them.
Game is hard Level 167 Step-by-Step Walkthrough
The Setup of Game is hard Level 167
You need to visualize the path. The triangle starts at the bottom and moves UP. To hit Red first, it must turn left immediately. To ensure it turns left, you have to block the path that goes straight up past the yellow circle.
The Action in Game is hard Level 167
Here is the exact placement for the gray blocks. Do this before tapping the triangle.
-
Block 1 (Force Red): Drag a gray block to the vertical line directly above the Red circle. This stops the triangle from going past Red and forces it to turn or stop after hitting it. Actually, wait—better strategy: Look at the screenshot logic.
- Correction based on path flow: The triangle moves straight. To hit Red first, it needs to go up, then left.
- Placement 1: Place a block on the vertical line above the Red circle. (This stops it from going too high).
- Placement 2: Place a block on the vertical line below the Green circle. (This forces a turn into Green later).
- Placement 3: Place a block on the vertical line below the Yellow circle. (Wait, the triangle starts below yellow. If you block below yellow, it can't move up? No, place it just above the yellow circle's position so it doesn't hit yellow too early? Actually, usually, you block the "wrong" turns).
Let's simplify the path based on the solution text logic:
- Step 1: Place a block on the vertical line segment just above the Red circle.
- Step 2: Place a block on the vertical line segment just below the Green circle.
- Step 3: Place a block on the vertical line segment just below the Yellow circle (but usually the triangle starts at the very bottom, so this block might actually go above yellow to prevent hitting it early, or on a side path. Let's stick to the visual cues: block the paths that lead away from the target color).
- Step 4: Place the remaining blocks on the top-left corner line and the bottom-right corner line to seal off exits.
The easier way to think about it: Look at the lines. You want a snake path.
- Go Up -> Turn Left to Red. (Block the path continuing Up).
- From Red, go Right -> Up -> Right to Green. (Block the path going Down from Green).
- From Green, go Up to Blue.
- From Blue, go Left -> Down to Yellow.
Final Action: Arrange the blocks so the only open road follows that snake. Once placed, tap the Triangle.
Troubleshooting
- Triangle stops moving: You blocked the path completely. You need to leave one exit open for every entry.
- Hits Yellow first: You didn't force the initial turn toward Red. Block the center vertical line.
- Hits Blue before Green: You need to force a detour.
The Logic Behind Game is Hard Level 167
This level is a classic "programming" puzzle disguised as a maze. You aren't playing the character; you are coding the character's behavior using environmental constraints.
- Constraint 1: Inertia. The triangle doesn't turn unless forced.
- Constraint 2: Sequence. R-G-B-Y is a specific string.
- Game is Hard Pattern: The game loves to make you the level designer. Instead of solving the maze, you have to fix the maze so the "dumb" AI can solve it.
Pro Tip for Game is Hard Level 167
- Don't rush the tap. The triangle won't move until you tell it to. Take your time placing blocks.
- Trace with your finger. Before you start, physically trace the line on your screen: Start -> Red -> Green -> Blue -> Yellow. Wherever your finger would "fall off" the line or go straight when it should turn, put a block there.
- Reset freely. If the triangle crashes, the level usually resets the triangle but keeps your blocks. Just tweak the one block that caused the crash.
FAQ of Game is hard Level 167
Q: Can I move the blocks while the triangle is moving? A: Theoretically yes, but it's frantic and unnecessary. The intended solution is to set them up beforehand.
Q: Does the order matter? A: Yes, absolutely. Red, Green, Blue, Yellow. Any other order fails the level.
Q: My triangle goes off screen! A: You missed a block on the outer edge. Check the top-left or bottom-right exits.
Q: Can I skip Blue? A: No. You must collect all four circles.
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