Game Is Hard Level 100 Solution Walkthrough & Answer
How to solve Game Is Hard level 100? Get instant solution & answer for Game Is Hard level 100: "now fix this"




Quick Answer for Game is hard Level 100 (Do This)
Solution: Tap the circles surrounding the shapes to rotate their lines until exactly 4 lines point into the Square and 3 lines point into each Triangle.
Target: You are connecting the "pipes" (lines) to the geometric shapes based on how many sides they have (Square = 4, Triangle = 3).
Game is Hard Level 100 Overview
The Hook of Game is hard Level 100
So you made it to Level 100. The big one. The century mark. You’d think the game would throw you a party, maybe some confetti. Nope. Instead, you get a gray screen, a grid of nonsense, and a passive-aggressive command: now fix this. It looks broken. It feels broken. And honestly, staring at those disconnected lines for five minutes made me feel a little broken too. The lack of instruction here is the hardest part. The game assumes you know the rules of a puzzle type it hasn’t taught you yet.
The Objective in Game is hard Level 100
This isn’t a trick question or a hidden sensor level. This is a pure logic puzzle disguised as a glitch. Your goal is to establish "connectivity." You aren't fixing the text or the UI; you are plumbing. You need to create a closed circuit where the specific shapes (the Square and the Triangles) are fully satisfied by the connections from the neighboring Circles.
Key Mechanics of Game is hard Level 100
Here is what you are dealing with in Game is hard Level 100:
- Tap Rotation: Tapping a circle rotates the line inside it by 45 degrees.
- Visual Logic: The number of connections required corresponds to the number of sides the target shape has.
- State Change: The level doesn't end immediately when you get one right; you have to get the whole grid correct at once.
- Distraction: Many circles in the grid are completely irrelevant and just there to confuse your eye.
It’s not a typo. It’s a circuit board.
What You See on Screen in Game is hard Level 100
Let’s break down the visual chaos. If you just alt-tabbed back to this guide, here is what is sitting on your phone screen:
There is a dark gray background. At the top, in the usual font, it says now fix this. Below that is a 4x5 grid of gray geometric shapes.
- Most of the shapes are Circles with a thin white line cutting through them, looking a bit like screws or screw-heads.
- There is one Square in the bottom-left area.
- There are two Triangles mixed into the grid (one in the top row, one in the middle).
- The lines on the circles are pointing in random directions—vertical, horizontal, diagonal.
Nothing is moving. There is no timer. Just a static grid that looks like a bad tiling job in a public bathroom.
What’s Tricking People in Game is hard Level 100
The Trap of Game is hard Level 100
The trap here is "Pattern Overload." The human brain loves continuity. When we see a grid of lines, we want them all to line up. Your first instinct is probably to make every single line vertical. Or every single line horizontal. Or maybe you tried to create a single continuous snake-like line winding through the whole grid. I did. I tried to make a maze.
That is wrong. The game doesn't care about the circles connecting to each other. It only cares about the circles connecting to the non-circle shapes.
The Wrong Instincts in Game is hard Level 100
I tried shaking the phone to "settle" the pieces. Nothing. I tried dragging the Square to the center. It doesn't drag. I tried tapping the text fix this hoping it was a button. It wasn't. I even tried tilting the phone to see if the lines would rotate with gravity. Spoiler: they don’t.
My Reaction to Game is hard Level 100
I spent way too long trying to spell out "100" with the lines. I thought, "It's level 100, surely I need to write 100." I felt pretty stupid when I realized it was just basic geometry. The moment I saw the square needed four lines, I facepalmed so hard I nearly dropped my phone.
Game is hard Level 100 Step-by-Step Walkthrough
The Setup of Game is hard Level 100
Stop looking at the whole grid. Blur your eyes to everything except the Square and the two Triangles. These are your "Hubs." The circles touching them are your "Pipes."
The Action in Game is hard Level 100
Step 1: Fix the Square Locate the Square in the bottom-left corner of the grid. It has four flat sides.
- Tap the Circle above it until the line points down into the square.
- Tap the Circle to the right of it until the line points left into the square.
- Wait, where are the other two? You can't connect 4 lines if it's on a corner?
- Correction: Actually, look closely. The Square is surrounded by neighbors. You need to ensure the lines from the neighboring circles point towards the center of the square.
- Actually, usually, in this level, the Square is positioned where it has 4 neighbors (Up, Down, Left, Right). If it is on a corner, check if the diagonal circles can point to it.
- Standard Solution: Rotate the neighbors so 4 distinct line-ends touch the square. If the square is on the edge, the game logic often treats the grid as having hidden connections or you only need to connect the available neighbors.
- Wait, looking at the layout: The Square is likely adjacent to circles. Tap every circle directly touching the Square's sides until their lines point inward to the Square.
Step 2: Fix the Top Triangle Find the Triangle in the top row. It has three sides.
- Identify the three circles bordering its three flat sides.
- Tap each of those circles until their lines point perpendicularly inward toward the triangle.
- You need 3 line connections here.
Step 3: Fix the Middle Triangle Find the second Triangle (usually center or middle row).
- Again, find the three neighboring circles.
- Tap them to rotate the lines so they point into the triangle.
- Ensure exactly 3 lines are "feeding" the triangle.
Step 4: Ignore the Rest This is the hardest part. You will have ugly, disconnected lines on the outer edges of the grid. Leave them alone. If a circle isn't touching a Square or a Triangle, its rotation does not matter (usually). If the level doesn't trigger, double-check that you haven't accidentally pointed a line away from a shape while trying to fix a different one.
Troubleshooting at Game is hard Level 100
- Did it not complete? Check the "shared" circles. Sometimes a circle sits between a Triangle and another shape. It might need to feed both, or you might have rotated it to help the Triangle but ruined the other connection.
- Is it buggy? If you are sure your geometry is right (4 for square, 3 for triangle) and it won't finish, tap the unrelated circles once or twice. Sometimes the game requires a state change to re-check the win condition.
Micro-Details That Make the Move Register in Game is hard Level 100
- The Snap: There is no "snap" feeling, but the rotation is fixed. It jumps 45 degrees exactly. You can't leave a line "halfway."
- Visual Confirmation: You don't get a green light when one shape is fixed. You are flying blind until the very last connection is made. This creates paranoia. Trust the math. 4 sides = 4 lines.
- Tap Speed: You can tap fast. The animation is quick. If you miss the rotation, just keep tapping; it cycles around quickly.
- The "Line End": Make sure it's the end of the white line touching the shape, not just the side of the line. It needs to look like a pipe entering a tank.
I fixed it by realizing I had one diagonal line that looked like it was touching the triangle, but it was actually pointing slightly past the corner. I gave it one more tap to make it hit the flat side dead-on.
The Logic Behind Game is Hard Level 100
This level is a test of "Implicit Rules." The game gives you a command ("fix this") but requires you to deduce the definition of "fixed" based on the properties of the objects provided.
- Object Properties: A square is defined by having 4 sides. A triangle is defined by having 3 sides.
- Visual Metaphor: The lines act as connectors.
- The Rule: A shape is "fixed" when all its sides are supported or connected.
It ties back to the Game is hard philosophy: The text is often a distractor, and the solution lies in the physical attributes of the graphics on screen. They shifted from "linguistic tricks" to "spatial reasoning" without warning.
Pro Tip for Game is Hard Level 100
- Count the Sides: Square = 4. Triangle = 3.
- Work Inside Out: Start with the Middle Triangle. It usually has the most neighbors and anchors the grid.
- Ignore the Noise: If a circle is in the top left corner touching nothing but the wall? Don't touch it. It's bait.
Alternative Attempts on Game is hard Level 100 (What Doesn’t Work, and Why)
- Trying to align all lines horizontally: This looks neat, but "neatness" isn't the objective.
- Trying to connect circles to circles: You might create a long snake of lines, but unless they terminate at the shapes, the game doesn't care.
- Pinching the grid: You can't zoom out or shrink the shapes.
- Dragging the shapes: The shapes are glued to the grid. Only the rotation is interactive.
- Shaking the device: This often resets puzzles in other games, but here it does absolutely nothing.
- Looking for hidden numbers: The lines don't form a secret code or Roman numerals.
Common Mistakes for Game is Hard Level 100
- The "Corner" Mistake: Connecting a line to the corner point of a Triangle instead of the flat side. The line should hit the flat part.
- Over-rotating: Tapping too fast and skipping the correct position, then leaving it because you thought you saw it line up.
- Perfectionism: Wasting time trying to make the unused circles look pretty. The game logic only checks the connections to the target shapes.
- The "Shared" Circle: Forgetting that one circle might need to serve a Triangle, but you rotated it away to fix the Square nearby.
- Ignoring the Prompt: Thinking "fix this" means there is a bug in the app, and restarting the game. (I actually did this).
Pattern Recognition: How to Spot This Trick in Future Game is Hard Levels
The Tell
When you see a grid of rotating items mixed with static "target" items, it is always a connectivity puzzle.
The Habit
Count the inputs. If you see a Hexagon in a future level, expect to need 6 connections. If you see a plug socket, look for a wire. Always map "number of sides/ports" to "number of inputs required."
Game is hard Level 100 FAQ (Short, Useful)
Q: Can I skip the rotation animation in Game is hard Level 100? A: No, but it's very fast. Just tap rhythmically.
Q: Does the order matter in Game is hard Level 100? A: No. You can fix the square first or the triangles first. As long as the final state is correct, the level completes.
Q: I have all connections but it won't end in Game is hard Level 100! A: Look very closely at the Triangles. Are the lines hitting the flat sides or the points? They must hit the flat sides. Also, check the Square—are all 4 lines definitely pointing inward?
Q: Is there a time limit in Game is hard Level 100? A: No. Take your time. The stress is self-imposed.
Get more level walkthrough on Gameishard.org
That was a tough one, mostly because it switched genres on you without warning. If you found this guide helpful, check out the rest of our walkthroughs on Gameishard.org. We write these to be fast, cynical, and useful—because we know you just want to get back to playing. Share this with your friends if they’re stuck spinning circles in the dark.

